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NPC Generator

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Advanced [show]


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is knotted and matted. His brown eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: Born to a Miller, his mother struggled to pay the bills. Aldous was born on a far eastern island where he grew up under the tutelage of his mother, an expert Shoemaker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Staurheim, Male Human Rogue 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1900 gp. Fire opal (1400 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: Oloric was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: He is content; and to end his boredom

Ideals: Opinionated, Philantrophist. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Oloric Battlehammer, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Amber (100 gp). Red garnet (100 gp). Onyx (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Euron Grief, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His hair is greying and his face has many wrinkles. He has white eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Detective in town.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Job, Nature, Criminal record. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Euron Grief, Male Tiefling Adept 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Arjhan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has silver crest. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 4 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Arjhan's homeland. Arjhan decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Optimist, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arjhan Dhyrktelonis, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 8 (-1)18 (+4)
Skills Nature +6, Persuasion +7
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He left for the north, certain he would find work there.

Motivation: He's looking for his big break.

Ideals: Artistic, Justice. Flaws: Insane. Bonds: Immigrant. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Holderhek, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs

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