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Advanced [show]


Burto Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is red and curly. His amber eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Burto grew up listening to his father's many stories. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Justice. Flaws: Forgetful. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Burto Reedfellow, Male Halfling Cleric 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Deep green spinel (160 gp). Pink pearl (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Seven Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a white vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has done his best to style his black fur to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Seven's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Seven and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Joker. Flaws: Ugly, Disease, Antagonistic. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Seven Of Storm, Male Tabaxi Adept 7
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. Black pearl (1100 gp).


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a weathered and beat up set of banded mail beneath an oversized black coat. His yellow fur is still thick. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: Born in the west to a Dyer, Windy learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Dyer.

Motivation: Further expansion of business; and to be a cartwright again

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Windy Blossom, Male Tabaxi Druid 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He has a large black mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a morningstar. He has done his best to style his gray fur to look like a famous performer. His eyes are green and catlike.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Mentor, Adventurer, Slave. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Leaf In the Wind, Male Tabaxi Bard 9
Medium (5'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 900 gp.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Sailor uniform. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He struck the Sailor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Job, Poor. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gimurt Ironfist, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 109 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Dwarven, Celestial, Draconic, Infernal
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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