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Advanced [show]


Nim Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His small hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed, Mundane, PTSD. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Nim Floshem, Male Elf Wizard 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 500 sp.


Social Check DCs


Howard Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered tan stockings, and he perpetually has his warhammer ready. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving Howard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Howard took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Joker. Flaws: Insomniac, Hedonist. Bonds: Nature. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Howard Tallfellow, Male Halfling Commoner 13
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Undercommon, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Old masterpiece painting (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Oppleby Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Religious, Criminal record, Poor, Debt. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Oppleby Rofferton, Male Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ronk Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in the west to a Apothecary, Ronk learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Ronk Stapleton, Male Half-Orc Paladin 6
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 sp. Citrine (50 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Deep blue spinel (400 gp).


Social Check DCs


Theriatis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He wears his red hair up. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Insomniac, Disease. Bonds: Adventurer, Slave. Occupation: Guard

Voice: German accent

Attributes [hide]

Theriatis Sylvaranth, Male Half-Elf Rogue 11
Medium (5'0") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 380 pp. 1 Minor magic item.


Social Check DCs

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