Ar-Kaius Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Immigrant, In love, Job. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Three Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His fur is lavender and very short. His yellow eyes lackadaisically let the world flow into them.
Personality: Three wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away.
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Aquan
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Addict, Insane, Disease. Bonds: Criminal record. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3 Alchemist’s fire.
Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he very much looks the part of a Detective. His auburn hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is unsatisfied with his job
Bonds: Job, Attractive, Enemies, Adventurer, Immigrant. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gûnd Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). With a patchy silver beard and wild silver hair. His eyes are likewise brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Fearful. Bonds: Family, Immigrant, Job. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 400 pp. Golden pearl (130 gp). White pearl (130 gp). Rhodochrosite (4 gp). Iolite (50 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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