Travok Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.
Personality: Travok is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 19000 cp.
Hadarai Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. He is physically well-built. He wears a deerstalker hat to hide his balding. His hazel eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp.
Golm Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries spears. His black hair is long and unkept. His eyes are likewise brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born at the edge of vast island. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he prefers to wear black clothing when he does not wear armor. His golden hair is unkempt and raggedy. His green unseeing eyes seem to look past you.
Personality: Elaim is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.
History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Ugly, Disease, Depressed, Lazy. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1200 gp. A delicate silver chain set with a tourmaline (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Golden circlet with four aquamarines (2000 gp).
Borun Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears baggy grey pantaloons and a tan scarf, he is not a threatening figure. His golden hair is matted, messy, and big. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly, Racist. Bonds: Job, Rich, Adventurer. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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