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Advanced [show]


Bathin Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is knotted and matted. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Addict, Insomniac, Insane. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Bathin Flaw, Male Tiefling Bard 4
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wiggan Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His long silver hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Wiggan and his spouse have recently divorced.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Wiggan Tosscobble, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 73 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)17 (+3) 17 (+3)12 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Auran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 120 pp.


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Selfish, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Commoner 11
Medium (6'9") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He is bristling with hidden weapons, mostly morningstars and pickaxes. He has a long silver beard with little hanging trinkets. His amber eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Thar Carlyle, Male Half-Orc Wizard 3
Medium (6'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears a Stetson hat to hide his balding. This hazel eyed southerner is not easily forgotten.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adrik Orcfoe, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. 1 Simple lock.


Social Check DCs

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