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Advanced [show]


Tharivol Goltorah, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern man prefers to wear grey pants and tee shirts. He keeps his red hair in a flapper bob. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Sensitive, Antagonistic. Bonds: Mentor, Attractive. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Tharivol Goltorah, Male Elf Warlock 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 2000 sp.


Social Check DCs


Theobald Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a pastel coat and is in decent physical shape. His red hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Job, Criminal record. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Musumeci, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp.


Social Check DCs


Karash Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Assassin does. His whole body is exceptionally muscular. His auburn hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Karash studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Immigrant, Attractive, Family. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Karash Fawcett, Male Half-Orc Monk 4
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a blue tunic with green highlights, and long yellow pants that bunch up around his shoes, he is not a threatening figure. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is obsessed with a lost civilization.

History: Dain hails from a village terrorized by drow. Dain was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Merchant. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Justice. Bonds: Adventurer, Enemies, Immigrant, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Dain Bofdann, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Drifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear blue clothing when he does not wear armor. His gray fur is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Drifting embodies much of what other species detest in the Tabaxis. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Rich. Occupation: Baker

Voice: French accent

Attributes [hide]

Drifting Of Stars, Male Tabaxi Cleric 10
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 250 pp.


Social Check DCs

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