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Advanced [show]


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Shipwright, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Job, Poor. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

John Hamilton, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. Tourmaline (80 gp).


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Dyer does. His hair, while still mostly silver, has prominent grey streaks. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker, Philantrophist. Bonds: Job, Poor, Attractive. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Arannis Lathalas, Male Elf Rogue 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Gorbundus Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His crest is greying and his face has many wrinkles. His eyes are red and beady.

Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist, Addict. Bonds: Rich. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Gorbundus Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 10 pp. Lapis lazuli (6 gp).


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greasy and uncared for. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with painting.

History: Born to a pair of adventurers, Taklinn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Taklinn Daraln, Male Dwarf Monk 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 73 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)16 (+3) 16 (+3)11 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Draconic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1400 gp. Moss agate (15 gp). Golden pearl (50 gp). Rose (80 gp). Sard (80 gp). Freshwater pearl (15 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries falchions. He wears a top hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Extrovert, Opinionated. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Geoffrey Sheldon, Male Human Barbarian 11
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 116 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 16 (+3)17 (+3)
Skills History +5, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2900 gp. 1 Minor magic item.


Social Check DCs

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