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NPC Generator

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Advanced [show]


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long auburn beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Stylist

Voice: French accent

Attributes [hide]

Fargrim Ironfist, Male Dwarf Commoner 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Obsidian (11 gp).


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a violet poncho over his likewise colored trousers and shirt. His red fur, when down, is lengthy. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Through the years after Nimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nimble's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist, Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Nimble In Woods, Male Tabaxi Warlock 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 18000 sp. Aquamarine (400 gp). Tourmaline (150 gp). Aquamarine (400 gp). Alexandrite (400 gp). Hematite (9 gp). Aquamarine (400 gp). Iolite (80 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. His blue crest is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. His childhood dream was to be a Dyer, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Family, Military, Job. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Kriv Dhyrktelonis, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1400 gp. Tourmaline (80 gp). Fire opal (400 gp). Alexandrite (300 gp).


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered shortbow and tarnished sai as well. His blonde hair and beard is wavy and long. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Mentor, Religious. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Dean Addington, Male Human Warrior 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 400 pp. Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Maagog Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy yellow pantaloons and a black scarf. His bronze crest is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Born to a Beggar, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Maagog Lhamboldennish, Male Dragonborn Cleric 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. Aquamarine (1000 gp). Rich purple corundum (1000 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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