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NPC Generator

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Advanced [show]


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Addict, Hedonist. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Whispermouse, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tight fitting violet shirt and pants. He keeps his long blue hair kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He got into the Apothecary business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Addict, Secretive, Racist. Bonds: Job, Family. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Therai Fright, Male Tiefling Bard 10
Medium (6'6") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)19 (+4)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt with thin brown vertical stripes and tan pants. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Aerdeth Jenkins, Male Half-Elf Ranger 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kiirith Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has no crest. His gold eyes peer out from beneath his small yellow hat.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Kiirith was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To be a Sellsword again; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Kiirith Akambherylliax, Male Dragonborn Fighter 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a blue coat with brown slacks. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His fur is black and curly. His eyes are a pleasant blue.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great joy in being the best Weaver in town.

History: Drifting was raised in a hard working conservative environment. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drifting Of Clay, Male Tabaxi Paladin 4
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp. Iolite (20 gp). 1 Minor magic item.


Social Check DCs

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