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Advanced [show]


Korfel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His whole body is exceptionally muscular. He wears a colorful flower in his golden hair. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: He comes from a rich northern family. After coming to the age of reason, Korfel took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Korfel Fasharash, Male Elf Sorcerer 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Mortician, Cockaby learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: To be a Barkeep again.

Ideals: Athletic, Artistic, Joker. Bonds: Attractive, Job. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Cockaby Scheppen, Male Gnome Wizard 11
Small (3'2") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3100 gp. Freshwater pearl (7 gp). Onyx (40 gp). Red spinel (90 gp).


Social Check DCs


Ahrim Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is white and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Flaws: Ugly, Addict. Bonds: Poor, Enemies, Mentor, Slave. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Ahrim Liberty, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Aust Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Actor profession.

History: He got into the Miner business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Aust Aloro, Male Elf Monk 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Adrik has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Justice, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Adrik Loderr, Male Dwarf Expert 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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