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NPC Generator

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Advanced [show]


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Criminal record, Military, Rich, Has a crush. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Gerard Kendal, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Fenriz Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt. His brown hair, when down, is lengthy. His half smiles and black eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his father before him.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Fenriz Dread, Male Tiefling Expert 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Halander Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a hunchback. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Halander was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Religious, Family. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Halander Jamjar, Male Halfling Warlock 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has moderate length yellow fur. His eyes are likewise blue. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Attractive. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Flame Shore, Male Tabaxi Sorcerer 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. Freshwater pearl (11 gp). White pearl (40 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze, and he perpetually has his longsword ready. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Barendd will drive conversation. He has a minor phobia of water and hates getting wet.

History: Barendd was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Extrovert, Persistence. Flaws: Fearful. Bonds: Rich. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Barendd Caebrek, Male Dwarf Rogue 9
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 15000 sp. Moss agate (13 gp). Black pearl (800 gp). Iolite (60 gp). Violet garnet (800 gp). Smoky quartz (60 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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