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NPC Generator

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Advanced [show]


Azgrom Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries greataxes. His tied-back hair is auburn. His eyes are violet and beady.

Personality: Eccentric and domineering, Azgrom will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Azgrom lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Azgrom Bentley, Male Half-Orc Cleric 3
Medium (6'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gorgûm Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy violet suit. His black hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Gorgûm Gresham, Male Half-Orc Aristocrat 15
Medium (5'11") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 8000 gp. Sard (40 gp). Banded agate (9 gp). Aquamarine (600 gp). Iolite (40 gp). Deep blue spinel (600 gp). Coral (70 gp). Blue star sapphire (1400 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Red garnet (70 gp). Smoky quartz (40 gp). Blue quartz (9 gp). Chalcedony (40 gp). Freshwater pearl (9 gp). Jasper (40 gp). Obsidian (9 gp). 1 Medium magic item.


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown costume with the symbols of strength on his torso. He wears a colorful flower in his lavender fur. He has yellow eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Shadow Timber, Male Tabaxi Bard 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)18 (+4) 10 (+0)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Sylvan, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Simon Yaeldrin, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Sard (20 gp). Rock crystal (20 gp). Fiery yellow corundum (800 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He carries a battered morningstar and tarnished axe as well. His black fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Fragrant speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Fragrant was born in the south. At a young age he loved to build and create. After coming to the age of reason, Fragrant took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Fragrant and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Fighting, Impeccable, Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Fragrant Wind, Male Tabaxi Monk 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Amethyst (100 gp).


Social Check DCs

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