Krakhorn Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a yellow small hat and yellow clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Krakhorn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Religious, Military. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp.
Koth Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and white striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom.
Ideals: Fighting. Flaws: Mundane, Selfish. Bonds: Nature. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1800 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1300 gp). A roughly beaten golden orb (170 gp). Sapphire pendant on gold chain (2100 gp). 1 Minor magic item.
Medrash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His green crest is lengthy and is close to two feet long. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Medrash studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Slave. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Burto Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long brown beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Burto wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He was born in the north, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Halfling conditions. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his brother to traveling adventurers; and to get a good night's sleep
Ideals: Disciplined. Flaws: Addict, Insomniac, Racist. Bonds: Immigrant, Family. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 100 gp.
Corkitron Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green costume with the symbols of strength on his torso. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he would like to get married and retire
Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
