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Advanced [show]


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. He has a long red beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Merchant, Alberich learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Alberich Gorunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cressel Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Cressel was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Cartwright.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Cressel Mercy, Male Tiefling Bard 7
Medium (5'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a blue scarf. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Rich. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Paymon Rise, Male Tiefling Wizard 6
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)17 (+3) 12 (+1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His blonde hair is heavily combed to the right. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many illithids want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Nordak Brazzik, Male Dwarf Ranger 9
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Optimist, Logical. Bonds: Military, Job. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Warryn Waggletop, Male Gnome Fighter 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 132 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +5

Possessions: 6000 gp. Banded agate (5 gp). Fire opal (1600 gp). Deep blue spinel (200 gp). Coral (70 gp). 1 Medium magic item.


Social Check DCs

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