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Korfel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Detective uniform. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Korfel's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Detective, Korfel learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Detective.

Motivation: To be a Bookbinder again; and wants to open a new tavern

Ideals: Impeccable, Logical. Bonds: Job, Poor, Mentor. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Korfel Ethanasath, Male Elf Druid 13
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1800 gp). A roughly beaten golden orb (90 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Kothûg Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He has a large yellow mantle and cape that has been intricately interwoven into his white robe, and his gloved hand is found clutching a hand crossbow. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Kothûg lived on a farm with his mother, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: To settle down with his crush; and he has a crush on the local spy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kothûg Pinkerton, Male Half-Orc Cleric 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Of World, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 240 pp. Smoky quartz (20 gp). Sard (20 gp). Moss agate (11 gp). Obsidian (11 gp). Banded agate (11 gp). Deep blue spinel (900 gp). Banded agate (11 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and sports white clothing, slightly heavier than average wear. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he has a crush on the local mason

Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Mentor. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Nim Gracey, Male Half-Elf Aristocrat 15
Medium (5'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp.


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His crest is copper and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist, Fighting. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Adept 16
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 12
Hit Points 91 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Draconic, Terran, Infernal, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 12000 gp. Obsidian (11 gp). Jasper (60 gp). Malachite (11 gp). Zircon (60 gp). Sard (60 gp).


Social Check DCs

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