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Advanced [show]


Balam Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blue hair, when down, is lengthy. His black unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Balam hails from a village terrorized by dire rats. His childhood dream was to be a Marshal, but he was a colossal failure. He then took over the family business and is one of the better Barber for hire.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Enemies, Job. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Balam Ecstasy, Male Tiefling Adept 3
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 18000 cp. 1 Silk rope. 1 Good lock.


Social Check DCs


Faran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears pastel painted combat armor at almost all times. He has a hunchback. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Faran Nimblefingers, Male Halfling Warlock 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp.


Social Check DCs


Kâka Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He carries a battered dagger and tarnished shield as well. His auburn hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kâka took refuge in the ruined castle and found the beat up shield and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To unite with his sister; and doesn't want to be a armorer and was forced into it by his family

Ideals: Fighting, Professionalism. Bonds: Nature, Rich, Adventurer, Family. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Kâka Harley, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Giant, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has shaved his head bald. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Racist, Hedonist. Bonds: Slave, Criminal record. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Yeardley, Male Human Ranger 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and is dressed in earthy colors with a white and brown handkerchief worn on his right side. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Fonkin hails from a village terrorized by brigands. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Druid 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs

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