Gerbo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with white lining and desert motifs. His red hair is cut short. His thin eyebrows rest above his beady blue eyes.
Personality: Eccentric and domineering, Gerbo will drive conversation. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 121 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 4000 gp. Red-brown spinel (100 gp). Golden yellow topaz (1400 gp). Tourmaline (100 gp).
Nelkin Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man is dressed in an above average manner. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Ploughman, Nelkin learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a giants raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Ploughman.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Enemies. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp).
Patrick Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his greataxe ready. His silver hair is unkempt and raggedy. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Simon Payton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears black cloth garments or leather armor. He is muscular with a powerful set of arms. His black hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.
History: Simon hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Revenge; and money/treasure
Ideals: Impeccable, Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4000 cp.
Rurik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown hair up in a very large beehive style do. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Rurik was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!