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Advanced [show]


Zâthra Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears yellow cloth garments or leather armor. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Banker business at a young age. His mother was a soldier and died while he was still young. Zâthra was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Banker for hire.

Motivation: He has a crush on the local Tailor; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Philantrophist. Bonds: Job, Military, Has a crush. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Zâthra Everleigh, Male Half-Orc Warlock 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Morgran Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is braided into rings. He has a dull look in his violet eyes.

Personality: Morgran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He misses his home and complains about the freezing weather, even in summer.

History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Immigrant, Poor, Mentor. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Morgran Balderk, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Tharivol Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His red hair is braided into rings. He has violet eyes and a black hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and retire the richest man in the south

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Tharivol Amakiir, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heian Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heian took refuge in the large cave and found the beat up whip and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Has a crush, Nature, Military. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Heian Hybrid, Male Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)17 (+3) 10 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Black pearl (1000 gp).


Social Check DCs


Shifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries with him a set of axes on his belt, each one with a jet on the hilt. His lavender fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Brewer profession.

History: Born in the north to a Ruler, Shifting learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To be a Brewer again.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shifting Blossom, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Alexandrite (800 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs

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