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Advanced [show]


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man is generally well dressed albeit a few years behind the times. His white hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Krimmon was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Krimmon Underfoot, Male Halfling Expert 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Forcas Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel, dusty cloak. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes, though not visible through his cowl, are red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Cartwright father left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family, In love. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Forcas Tragedy, Male Tiefling Adept 4
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 70 pp. Jeweled anklet (1000 gp). Silver chalice with lapis lazuli gems (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item.


Social Check DCs


Barakas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Barakas Fear, Male Tiefling Monk 12
Medium (5'2") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 17 (+3)20 (+5)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: Moonstone (70 gp). Violet garnet (300 gp). Bloodstone (70 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and tends to wear a green poncho over his likewise colored trousers and shirt. His hair is red and curly. His blue eyes peer out from beneath his broad green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Boddynock was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Regain custody of his son; and he has money and likes to spend it

Flaws: Mundane, Fearful. Bonds: Job, Family, Rich. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Boddynock Boondiggles, Male Gnome Cleric 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. His skin is fair and his fingers are delicate and long. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Addict. Bonds: Nature, Job, Adventurer. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Wymar Enfield, Male Human Bard 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Sapphire pendant on gold chain (1200 gp). A small bag of saffron. (70 gp). An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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