Dagger Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a yellow coat with tan slacks. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no fur. His eyes are amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich southern family. In his 15th year, his parents were killed by a drow raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Flaws: Ugly, Greedy. Bonds: Has a crush, Rich, Enemies. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 3000 cp. 1 Minor magic item.
Tod Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His blue unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with dancing.
History: Tod was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raer Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. With bright white hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to be a marshal again
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Thervan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He has gray eyes.
Personality: Calm and collected, he is a well trained Knight. He is a bit of a xeno-phobe, disliking non-Elves.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Since then, he has sought to make the best of life.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Racist. Bonds: Job, Rich. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 pp. 1 Masterwork studded leather. 1 Chain shirt.
Immeral Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and brown with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Athletic. Flaws: Mundane, Secretive. Bonds: Mentor, Slave. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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