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Advanced [show]


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. He has styled his red fur well, parting it to the left. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north to a Architect, Quick learned a great deal about his mother's area of expertise. Quick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Criminal record, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Quick Of Spirit, Male Tabaxi Wizard 5
Medium (5'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Goblin, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: Just what you see.


Social Check DCs


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is heavily combed to the right. He wears a mask on his face.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: He was born in the west. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Disciplined. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Caeldrim Rothenel, Male Elf Fighter 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Ahrim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His black hair is lengthy and is close to two feet long. His eyes are a pleasant silver.

Personality: He has always had a great fascination with Tiefling culture. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Immigrant. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Ahrim Sly, Male Tiefling Bard 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Brown-green garnet (80 gp).


Social Check DCs


Duergath Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern man wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Duergath Burrowfound, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. 2 Alchemist’s fire.


Social Check DCs


Trag Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His blonde hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trag was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To be a Marshal again; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Trag Emsworth, Male Half-Orc Rogue 8
Medium (6'2") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. Brown-green garnet (60 gp). Iolite (20 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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