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Advanced [show]


Oppleby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is still thick. He has a dull look in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: Oppleby lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: To end his boredom; and marry his brother to traveling adventurers

Ideals: Athletic, Logical. Flaws: Antagonistic, Lazy, Mundane. Bonds: Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Oppleby Miggledy, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Cressel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a brown low-cut shirt, and a deerstalker hat upon his head. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He works hard and plays hard.

History: The child of a Sellsword, who enjoyed hunting, Cressel was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He has achieved small success as a Beggar.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Job, Nature. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Cressel Trust, Male Tiefling Fighter 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 17 (+3)18 (+4)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire.

Ideals: Entrepeneur, Passionate. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Krimmon Fatrabbit, Male Halfling Wizard 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Minor magic item.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. He wears an eyepatch.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Adrik Dankil, Male Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp.


Social Check DCs


Wymar Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, red shirt, and brown tie. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Wymar Erenaeth, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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