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Advanced [show]


Gerard Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Gerard Rutland, Male Human Warrior 11
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 113 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2900 gp. Blue quartz (8 gp). Jet (80 gp). Red spinel (80 gp). Rose (20 gp). Alexandrite (1300 gp). Red spinel (80 gp). Fire opal (900 gp). Eye agate (8 gp).


Social Check DCs


Mord Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is silver and curly. His eyes are violet and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has drifted from career to career and currently works as a Mason.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Poor, Job, Immigrant. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Mord Kirby, Male Half-Orc Ranger 15
Medium (5'5") Half-Orc, True Neutral (CR 15)
Armor Class 13
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Dwarven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 2000 gp. Chrysoprase (70 gp). Iolite (70 gp). Rhodochrosite (6 gp). Brown-green garnet (120 gp). Azurite (6 gp). Violet garnet (700 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (400 gp). Sard (70 gp).


Social Check DCs


Qualen Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Qualen was born in the south. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Pacifist, Persistence. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Qualen Raulnor, Male Gnome Aristocrat 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 8000 sp. Sardonyx (40 gp). Tourmaline (80 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow armored body suit, with a simple violet line shooting up and back down. He has done his best to style his brown hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Orsik Dankil, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 260 gp.


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. With bright chestnut hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Herbalist for hire.

Motivation: A need for knowledge about a nearby landmark; and to be a architect again

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Gimble Wildwander, Male Gnome Commoner 5
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 4000 sp. Gold and topaz bottle stopper cork (1500 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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