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Advanced [show]


Shedinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His brass crest is heavily combed to the right. His gold eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Military, Rich. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Shedinn Nemmonis, Male Dragonborn Bard 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Alexandrite (1400 gp).


Social Check DCs


Henry Trollope, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Henry Trollope, Male Human Fighter 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 47 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 300 pp. Embroidered and bejeweled glove (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy brown pantaloons and a tan scarf. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tree grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted divine powers by his dying sister.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Tree Running, Male Tabaxi Monk 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Torinn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and is pretty ugly. He has wavy white crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Criminal record, Adventurer, Mentor, Family. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Torinn Ghaallixirn, Male Dragonborn Sorcerer 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp.


Social Check DCs


Silent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting yellow shirt and pants. His red fur is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Racist. Bonds: Immigrant. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Silent In Shadow, Male Tabaxi Warrior 5
Medium (6'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 15
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5

Possessions: 30000 cp. Jet (140 gp). Onyx (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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