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Advanced [show]


Frederick Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Crown-heir, but he got bored and became a Painter. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Insomniac, Addict. Bonds: Poor, Job, Religious, Enemies. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Frederick Meliamne, Male Half-Elf Druid 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Dreali Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: Dreali was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Dreali Rothenel, Male Elf Wizard 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp.


Social Check DCs


Dynamic Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf. His yellow fur is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Dynamic Running, Male Tabaxi Paladin 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a fancy yellow suit, he is not a threatening figure. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has achieved small success as a Blacksmith.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his brown fur in a pixie cut. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Blacksmith. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To be a Detective again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6

Possessions: 100 gp. 3 Tanglefoot bags. 1 Thunderstones. 3 Holy water.


Social Check DCs

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