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Advanced [show]


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of magic around his neck, and a club on his belt. His white hair has been sun bleached extensively. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local banker

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Immigrant. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Anverth Wildwander, Male Gnome Cleric 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1000 cp. Freshwater pearl (10 gp).


Social Check DCs


Trey Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear black clothing when he does not wear armor. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Insomniac, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Trey Connors, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp. 2 Alchemist’s fire. 2 Alchemist’s fire. 3 Holy water.


Social Check DCs


Bidreked Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" southern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has moderate length copper crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane, Disease. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Bidreked Xephyrbahnor, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Stannor Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Rich, Attractive, Slave. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Stannor Thistletop, Male Halfling Druid 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Gnoll, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Travok Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a grey suit. He has styled his silver hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Travok lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Mundane, Depressed. Bonds: Family. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Travok Burrowfound, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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