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Advanced [show]


Fenriz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Painter, Fenriz learned a great deal about his father's area of expertise. He worked as a nervous Painter and found it very stressful. He struck the Painter job and began his own company from there.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Fenriz Fright, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His black hair is still thick. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the large cave and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer, Nature. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Gomory Whitby, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Banded mail.


Social Check DCs


Gennal Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He carries with him a set of crossbows on his belt, each one with a emerald on the hilt. He has done his best to style his white hair to look like a famous performer. His face is scarred and worn.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He became a Jeweler soon after.

Motivation: Further expansion of business; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Gennal Mystralath, Male Elf Ranger 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp. Pink pearl (50 gp). Azurite (14 gp).


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with feathered hat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Krimmon will drive conversation. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Krimmon was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Krimmon Brightmoon, Male Halfling Commoner 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Balam Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Balam Prudence, Male Tiefling Expert 17
Medium (5'7") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 87 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 15 (+2)18 (+4)
Skills Athletics +9, Deception +10
Senses Passive Perception 12
Languages Common, Gnome, Orc, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +10

Possessions: 1000 pp. Bloodstone (20 gp). Jade (110 gp). Red-brown spinel (110 gp). Moonstone (20 gp). Azurite (11 gp). Black opal (400 gp). Violet garnet (600 gp). Freshwater pearl (11 gp). Red spinel (110 gp).


Social Check DCs

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