Wymar Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. His black hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Jet (50 gp).
Flask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. He keeps his orange fur in a pixie cut. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Passionate. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp. A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Ranged Weapon.
Jabbie Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and very short. His green eyes peer out from beneath his Stetson pastel hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: He comes from a rich southern family. In his 15th year, his parents were killed by a illithids raid, leaving Jabbie alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and he is greedy
Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Enemies, Criminal record. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 2000 sp. Tourmaline (120 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his ceremonial dagger. He is an epitome of beauty. He has wavy red hair. He has gleaming, smiling hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Drogo was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Cartwright soon after.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Moss agate (4 gp). Bloodstone (20 gp). Eye agate (4 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Euron Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He is physically well-built. His long blue hair is drawn into a two foot long braid. This silver eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. Euron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Obsidian (10 gp).
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