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Advanced [show]


Roondar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: Roondar was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Roondar Quillsharpener, Male Gnome Warlock 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Darkwood Buckler.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a lot of dark rich colors, with gold accents. He keeps his gray fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Kite was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kite's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he is greedy

Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Kite In the Wind, Male Tabaxi Aristocrat 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6

Possessions: 700 gp. Carved bone or ivory statuette (90 gp). Black velvet mask with numerous citrines (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has shaved his head bald. He has several tiny jet earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Rael Xistsrith, Male Half-Elf Barbarian 9
Medium (5'2") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Chalcedony (40 gp). Malachite (5 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean green cloak covering his clean studded leather. His black crest is matted, messy, and big. His red eyes lackadaisically let the world flow into them.

Personality: Greethen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a dire rats raid, leaving Greethen alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Greethen Chumbyxirinnish, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. Chrysoprase (70 gp). Silver pearl (140 gp). Black pearl (400 gp).


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Kirby, Male Human Warrior 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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