Cimer Horror, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His purple hair has been sun bleached extensively. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Cimer was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 112 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 8000 gp. Smoky quartz (30 gp). Violet garnet (1000 gp). Golden pearl (90 gp). Citrine (30 gp). Freshwater pearl (4 gp). Obsidian (4 gp). Violet garnet (1000 gp). Chrysoprase (30 gp). White pearl (90 gp). Smoky quartz (30 gp). Tourmaline (90 gp). Red-brown spinel (90 gp). Star ruby (1600 gp). Freshwater pearl (4 gp). Fire opal (1600 gp). Azurite (4 gp). Chalcedony (30 gp). Amethyst (90 gp). Hematite (4 gp). Bloodstone (30 gp). 1 Minor magic item.
Beast Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His fur is red and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Body Guard. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Body Guard and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Fighting. Bonds: Attractive, Job, Military, Family. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1600 gp. Malachite (4 gp). Jade (140 gp).
Alberich Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Addict, Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of death around his neck, and a flail on his belt. His gray fur is thinning but still full. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Detective, Right-Handed learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Job. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Smoky quartz (40 gp). Moss agate (5 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
Uraim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy auburn hair. He wears large thick round spectacles.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He struck the Crown-heir job and began his own company from there.
Motivation: To be a Stableman again.
Ideals: Artistic. Bonds: Job. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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