Burgell Offund, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is long and golden with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Mamnen Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is braided into rings. His gold eyes peer out from beneath his feathered black hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Mamnen was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Religious. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 130 gp. White pearl (100 gp). White pearl (100 gp). Star rose quartz (30 gp). 1 Chain shirt.
Gennal Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His auburn hair is smooth and relatively long. This violet eyed westerner is not easily forgotten.
Personality: Gennal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.
History: Born in the west to a Bellfounder, Gennal learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: To end his boredom; and he is content
Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Darkwood Buckler. 1 Buckler. 1 Half-Plate. 1 Banded mail.
Bork Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered shortbow and tarnished shortspear as well. He wears a colorful flower in his golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bork is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Bork grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bork fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 98 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 2000 gp. Obsidian (11 gp). Deep blue spinel (500 gp). Iolite (30 gp). Sardonyx (30 gp). Amber (120 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Brown-green garnet (120 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Smoky quartz (30 gp). Rich purple corundum (600 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Deep green spinel (120 gp). Onyx (30 gp). Azurite (11 gp). Alexandrite (500 gp). Malachite (11 gp). Golden yellow topaz (500 gp).
Gardain Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Mercenary uniform. His hair is cut close to his head. He is baby faced.
Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered music. He inherited the family business which he has now maintained for 2 years.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Ideals: Extrovert, Artistic. Bonds: Job, Family, Poor. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Malachite (13 gp). Banded agate (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
