Richard Ogden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His long silver hair reaches down to his waist. He has a tattooed face.
Personality: Richard is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Richard was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Richard has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage
Flaws: Ugly, Depressed, Disease. Bonds: Family, Immigrant, Criminal record. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
Flogg Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a violet and white robe with the hood down. His chestnut hair is knotted and matted. His amber eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Flogg grew up listening to his father's many stories. Through the years after Flogg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Flogg's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Flaws: Sensitive, Antagonistic. Bonds: Criminal record, Adventurer, Family. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his scarlet crest well, parting it to the left. He is baby faced.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Hedonist. Bonds: Military, Job, Has a crush. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 48000 sp.
Jabbie Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a bow. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Jabbie was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Family. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Harbek Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Harbek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Harbek managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Criminal record, Rich. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 91 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
Possessions: 3000 gp. Sard (70 gp). Star ruby (600 gp). Red-brown spinel (120 gp). Iolite (70 gp). Rich purple corundum (600 gp). Violet garnet (800 gp). Hematite (12 gp). Moss agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!