Sindri Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Ruler uniform. He is bristling with hidden weapons, mostly bows and scythes. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sindri was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insane. Bonds: Job, Criminal record, Attractive. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 27000 sp.
Norkruuth Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He very much looks the part of a Mercenary. His copper crest is matted, messy, and big. His fierce red eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Assassin, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Money/treasure; and expand his business
Flaws: Ugly, Addict, Insomniac. Bonds: Job, Rich. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Nutae Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears an entirely yellow suit with green socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. His chestnut hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many giants want him driven away
Bonds: Enemies, Rich, Mentor, Criminal record. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Shadow Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is orange and very short. His eyes are likewise copper. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Athletic, Disciplined. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 101 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 500 pp. Alexandrite (300 gp). Rhodochrosite (16 gp). Blue star sapphire (800 gp). 1 Minor magic item.
Gerald Chatham, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports blue clothing, slightly heavier than average wear. He sports a long golden beard, and similarly colored long hair. His eyes are green and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Gerald studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Moss agate (16 gp).
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