Gildmak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His chestnut hair is knotted and matted. He has gray eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.
History: Gildmak was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is golden and curly. His blue eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Flaws: Shy, Racist. Bonds: Military, Job, Religious. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Balam Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His red hair is thinning but still full. His gold unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Balam was born in the south. At a young age he loved to build and create. His childhood dream was to be a Carter, but he was a colossal failure. He became a Farmer soon after.
Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern
Ideals: Persistence. Flaws: Disease, Antagonistic, Impulsive. Bonds: Job, Criminal record. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1300 gp. 1 Minor magic item.
Garl Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large red jacket. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across
History: Born in the east to a Miller, Garl learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He struck the Miller job and began his own company from there.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable. Bonds: Attractive, Criminal record, Job, Adventurer, Slave. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp.
Naill Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears white trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His eyes are likewise green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Opinionated. Bonds: Job, Religious, Enemies, Family. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 2 Smokesticks.
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