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Advanced [show]


Akmen Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries crossbows. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Weaver

Voice: French accent

Attributes [hide]

Akmen Decorum, Male Tiefling Bard 7
Medium (5'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 60 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Deep blue spinel (900 gp).


Social Check DCs


Gunter Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: The child of a Animal Trainer, who enjoyed hunting, Gunter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and an old rival family wants him found

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Family, Nature, Has a crush. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Berevan, Male Half-Elf Druid 4
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp.


Social Check DCs


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long white fur kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Dagger will drive conversation. He has all his life been fascinated with painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Dagger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Artistic, Logical. Flaws: Disease. Bonds: Poor. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Shore, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Kairon Fear, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise black.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Soapmaker business at a young age. Kairon was born on a far southern plains where he grew up under the tutelage of his father, an expert Soapmaker. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Kairon Fear, Male Tiefling Warlock 6
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown fur is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his copper eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Nature, Family. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Cloak In the Morning, Male Tabaxi Wizard 10
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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