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Advanced [show]


Enialis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His golden hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.

History: He was raised in a forest tribe. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Bonds: Criminal record, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Mystralath, Male Elf Wizard 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Holy water. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Bounty Hunter profession.

History: Born in the south to a Fletcher, Elaim learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Insane, Shy. Bonds: Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Elaim Helcral, Male Dwarf Paladin 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Altho Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries whips. His long chestnut hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to settle down with his crush

Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Altho Littlefoot, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Tanglefoot bags.


Social Check DCs


Flask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet shirt with thin brown vertical stripes and white pants. He has wavy orange fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Flask will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He became a Mason soon after.

Motivation: To prove his worth to the world; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Prim Posies, Male Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, History +1
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Horza Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey painted combat armor at almost all times. He wears a top hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. A few years later when the east was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence. Bonds: Immigrant, Adventurer, Mentor. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Horza Berkeley, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 11 (+0)7 (-2) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs

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