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NPC Generator

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Advanced [show]


Joser Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many red ritualistic tattoos. He wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Fortune-teller, Joser learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Fortune-teller job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Insane, Secretive, Impulsive. Bonds: Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Joser Bigheart, Male Halfling Druid 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate brass dragon egg (20 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (200 gp). Cloth of gold vestments (170 gp). Black velvet mask with numerous citrines (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (200 gp). A small bag of saffron. (20 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Medium magic item.


Social Check DCs


Aerdeth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His hair is black and very short. He has gleaming, smiling violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Born to a Jeweler, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aerdeth took refuge in the old dungeon and found the beat up shield and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor, Nature. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Aerdeth Amastacia, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 14 (+2)18 (+4)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Alberich never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Alberich Frostbeard, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp.


Social Check DCs


Dain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy tan suit. He has a small bristly mustache and wavy blonde hair. His brown eyes peer out from beneath his small tan hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Dain lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Disease. Bonds: Attractive, Poor, Military, Family, In love. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Dain Strongheart, Male Dwarf Expert 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Cartwright. He sports a flattop crest cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Vrondiss isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is skeptical of what others tell him and is slow to trust.

History: Born to a Interpreter, his mother struggled to pay the bills. A gifted student he started as a Interpreter, but he got bored and became a Cartwright. He has achieved small success as a Cartwright.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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