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NPC Generator

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Advanced [show]


Qemuel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His purple hair is lengthy. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Qemuel embodies much of what other species detest in the Tieflings. He is lazy and tries to find solutions quickly.

History: He got into the Mercenary business at a young age. After coming to the age of reason, Qemuel took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Expand his business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Antagonistic, Lazy, Greedy. Bonds: Job. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Qemuel Muse, Male Tiefling Paladin 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûggû Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His tied-back hair is black. His eyes are a pleasant brown.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Bonds: Guardian, Military, Rich, Adventurer, Family. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ûggû Marston, Male Half-Orc Adept 12
Medium (5'2") Half-Orc, True Neutral (CR 12)
Armor Class 10
Hit Points 90 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Jet (120 gp). Alexandrite (900 gp). Golden pearl (120 gp). Alexandrite (900 gp). Chrysoprase (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is portly but not overly obese. His blonde hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Disciplined, Fighting. Bonds: Attractive, Has a crush, Immigrant. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Blythe, Male Human Commoner 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp. Red-brown spinel (110 gp).


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a grey and white handkerchief worn on his right side. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Optimist, Entrepeneur. Bonds: Family, Slave. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Norman Peyton, Male Human Bard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp.


Social Check DCs


Quick Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes, and he perpetually has his greatsword ready. His gray fur is slicked back into a classic pompadour. His eyes are copper and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Quick Of Ebony, Male Tabaxi Cleric 14
Medium (5'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 46 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Arcana +7, Deception +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 6000 gp. Malachite (7 gp). Golden yellow topaz (300 gp). Peridot (30 gp). Hematite (7 gp). Eye agate (7 gp). Blue-white diamond (4000 gp). Banded agate (7 gp). Malachite (7 gp). Chrysoprase (30 gp).


Social Check DCs

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