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Nithther Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His copper crest is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. One day when Nithther was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Nithther was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Impulsive, PTSD. Bonds: Family, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Nithther Chumbyxirinnish, Male Dragonborn Expert 15
Medium (6'6") Dragonborn, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 95 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Athletics +7, History +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7

Possessions: 2000 gp. Silver pearl (70 gp). Sard (40 gp). Moss agate (12 gp). Alexandrite (700 gp). Malachite (12 gp). Rich purple corundum (900 gp). Peridot (40 gp). Amber (70 gp).


Social Check DCs


Az-Rans York, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, white cloak. He has a black handlebar mustache and slicked back black hair. His gray eyes peer out from beneath his top white hat.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He is obsessed with his god.

History: Az-Rans lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Bonds: Has a crush, Religious, Family, Job, Guardian. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Az-Rans York, Male Half-Orc Expert 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 14 (+2)11 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Solid gold idol (700 gp). Black velvet mask with numerous citrines (70 gp). Large well-done wool tapestry (200 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His golden hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Locksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Burgell Sympony, Male Gnome Aristocrat 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Travok Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He wears a small hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Insane, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Travok Holderhek, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 18 (+4)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp. Jade (100 gp). Deep green spinel (100 gp).


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a pastel poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has beige fur. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: Jade was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Slave, Job, Nature. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Jade Grass, Male Tabaxi Barbarian 16
Medium (6'9") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 129 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)13 (+1) 9 (-1)18 (+4)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 6000 gp. Red garnet (120 gp). Rock crystal (40 gp). Golden yellow topaz (400 gp). Hematite (5 gp). Chrysoprase (40 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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