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Advanced [show]


Nelkin Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Unemployed. With bright chestnut hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Miller, but he was a colossal failure. He has worked as a Unemployed like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Nelkin Thorngage, Male Halfling Monk 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ar-Karo Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: To be a Spy again; and to end his boredom

Flaws: Antagonistic, Lazy, Mundane. Bonds: Religious, Job. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Ar-Karo Myerscough, Male Half-Orc Cleric 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Chrysoprase (20 gp). Bloodstone (20 gp). Amethyst (50 gp).


Social Check DCs


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large green mantle and cape that has been intricately interwoven into his black robe. His small hat is riddled with cuts and holes. His brown eyes peer out from beneath his small green hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Igden Ironhide, Male Gnome Barbarian 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Shágflak Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Shágflak grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shágflak Compton, Male Half-Orc Bard 10
Medium (6'10") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1500 gp. Golden yellow topaz (900 gp). Hematite (4 gp). Coral (60 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is still thick. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. Zook was born on a far northern island where he grew up under the tutelage of his mother, an expert Stableman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Zook Oomtrowl, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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