Aldous Lindsay, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear blue tank tops with brown pants. His silver hair is long and unkept. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. Banded agate (6 gp).
Torz Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and black with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His eyes are gray.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears his cinnamon fur up. His yellow eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Athletic, Professionalism. Flaws: PTSD. Bonds: Immigrant, Poor. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 90 pp. Moss agate (12 gp). Deep blue spinel (500 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Full Plate. 1 Full Plate.
Darrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Junk Dealer in town.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Darrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Darrak's father didn't care for him much, and the feeling was mutual. He became a Junk Dealer soon after.
Motivation: Sabotage a competitor; and expand his business
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Eiravel Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Eiravel has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Hedonist, Antagonistic, Disease. Bonds: Family. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.
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