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Advanced [show]


Pijjirik Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His crest is brass, silky, and of moderate length. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Pijjirik was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Pijjirik began to lead the lost caravan. He now mingles about in high society.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Pijjirik Baharoosh, Male Dragonborn Commoner 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 13 (+1)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Clare, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Philantrophist, Artistic. Bonds: Poor, Slave, Enemies. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Don Clare, Male Human Cleric 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs


Trail Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white costume with the symbols of luck on his torso. His gray fur is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Apothecary profession.

History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Apothecary again; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Trail Thunder, Male Tabaxi Warrior 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5

Possessions: Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. Fonkin was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mayor. After a long history of fighting, Fonkin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Cleric 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Alex Emsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His brown hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Alex Emsworth, Male Human Rogue 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Sardonyx (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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