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Advanced [show]


Fabien Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. Fabien was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fabien decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Fabien Daergel, Male Gnome Adept 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Beggar uniform. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Beggar in town.

History: Faran was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Faran Underfoot, Male Halfling Adept 14
Small (3'3") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 700 pp. Red spinel (130 gp). Blue sapphire (900 gp). Sardonyx (80 gp). Fiery yellow corundum (900 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Citrine (80 gp). Fiery yellow corundum (900 gp). Alexandrite (400 gp). Alexandrite (400 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His long black hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Arannis Horineth, Male Elf Wizard 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 10 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1600 gp.


Social Check DCs


Ekemon Power, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He likes to wear blue tank tops with green pants, and his gloved hand is found clutching a falchion. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: A powerful slaver made him what he is. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Ekemon and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Ekemon Power, Male Tiefling Warlock 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 700 gp.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Tanner, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Delg Dankil, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 cp.


Social Check DCs

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