Chad Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is short and auburn. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To be a Barkeep again.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp. 3 Thunderstones.
Nazdûg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a black shirt with thin grey vertical stripes and brown pants. He has a red handlebar mustache and slicked back red hair. He has several tiny aquamarine earrings on each ear.
Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: The child of a Tailor, who enjoyed hunting, Nazdûg was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic, Entrepeneur. Bonds: Rich, Enemies, Nature. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp.
Megged Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. He wears a top hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.
History: Megged was born with his father's beautiful face. A gifted student he started as a Mortician, but he got bored and became a Engraver. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and his relatives are trying to arrange a marriage
Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: Sardonyx (40 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Hematite (13 gp).
Arnold Harley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He wears a deerstalker hat to cover his moderate length white hair. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Flaws: Ugly, Hedonist, Depressed. Bonds: Guardian, Mentor, Adventurer. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp. A silver and pearl hairclip (60 gp).
Dabbledob Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a violet poncho over his likewise colored trousers and shirt. His hair, while still mostly black, has prominent grey streaks. His blue eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Dabbledob was born the youngest of three triplets. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Bonds: Family, Adventurer, Military. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1400 gp. Finely wrought small gold bracelet (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
