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Advanced [show]


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and a strong sense of loyalty to gnomish people

Flaws: Shy, Forgetful. Bonds: Attractive, Poor, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Frouse Sympony, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue tunic with red highlights, and long pastel pants that bunch up around his shoes and is in decent physical shape. His crest is short and white. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Medrash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and to pay off his debts

Ideals: Passionate, Gifted. Bonds: Nature, Enemies, Debt. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Druid 10
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 17000 sp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a yellow suit, green shirt, and brown tie. His hair is short and red. He has gleaming, smiling brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with dancing.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Optimist, Artistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Raymond Marley, Male Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown, dusty cloak. His hair is auburn and curly. He has gleaming, smiling green eyes.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Immeral studied abroad. A gifted student he started as a Bellfounder, but he got bored and became a Detective. In the meantime he has taken over work as a Detective and occasionally as a mercenary.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Religious, Adventurer. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Immeral Iathrana, Male Elf Warrior 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. Blue quartz (10 gp). Chrysoprase (80 gp). 2 Alchemist’s fire.


Social Check DCs


Beiro Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a large brown jacket. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.

Personality: Calm and collected, he is a well trained Fortune-teller. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Fortune-teller business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Beiro Erenaeth, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: Gold dragon comb with red garnet eye (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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