Morkral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His long red hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Morkral's homeland. Morkral decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 84 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Star rose quartz (50 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue cloak and cross-gartered grey stockings. His brown fur is unkempt and raggedy. His green eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2400 gp. Amethyst (50 gp). Red garnet (50 gp). Tiger eye turquoise (7 gp). Rose (80 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
Andram Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His dark red hair is smooth and relatively long. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.
History: He got into the Painter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Darrow Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His blonde hair is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Darrow was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Gimurt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His black hair is cut short. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He also has developed a complete distrust of the Jeweler profession.
History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: He has a crush on the local Jeweler; and doesn't want to be a miner and was forced into it by his family
Ideals: Fighting. Bonds: Attractive, Job, Poor, Family, Has a crush. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
