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NPC Generator

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Advanced [show]


Tethren Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His dark red hair is unkempt and raggedy. His silver eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Tethren was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and tiefling compassion

Ideals: Persistence. Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Tethren Haunted, Male Tiefling Adept 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)11 (+0) 15 (+2)18 (+4)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Alexandre Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length blonde hair. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Glassblower, Alexandre learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Glassblower.

Motivation: He feels threatened by others.

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Alexandre Atterton, Male Human Rogue 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Akmen Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Layabout does. His red hair is lengthy and is close to two feet long. He has a dull look in his white eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Baker, who enjoyed hunting, Akmen was taken on many hunting expeditions. He worked as a nervous Layabout and found it very stressful. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting. Bonds: Job, Enemies, Nature, Family. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Akmen Lust, Male Tiefling Druid 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Darrow Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his white hair well, parting it to the left. He has a tattooed face.

Personality: Darrow is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Depressed, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Darrow Cherrycheeks, Male Halfling Sorcerer 8
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 16
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1000 gp. Blue quartz (11 gp). Smoky quartz (60 gp).


Social Check DCs


Purban Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly blonde, has prominent grey streaks. This blue eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Purban Greenbottle, Male Halfling Bard 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs

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