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NPC Generator

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Advanced [show]


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His skin is fair and his fingers are delicate and long. His black hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: Hobart was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Expand his business; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Gifted, Persistence, Philantrophist. Flaws: Shy. Bonds: Rich, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Hobart Strongbones, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5

Possessions: 700 gp.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep

Flaws: Insomniac, Racist, Antagonistic. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Tim Sharps, Male Human Druid 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 270 pp. Malachite (12 gp). Moss agate (12 gp). Peridot (20 gp). Obsidian (12 gp). White pearl (60 gp). Hematite (12 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light red in addition to tight pants. He has moderate length golden hair. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peren is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a slaver, Peren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Religious. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Peren Richie, Male Half-Elf Paladin 6
Medium (4'9") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 71 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. Malachite (9 gp). Hematite (9 gp). Black star sapphire (1100 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Dadalan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red crest is still thick. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of orcs once and for all.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. After a long history of fighting, Dadalan and his spouse have recently divorced.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Dadalan Fharngnarthnost, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 18 (+4)17 (+3)
Skills History +2, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 11000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Zedaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His copper crest is lengthy. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Zedaar Phrahdrandon, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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