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Advanced [show]


Oren Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man tends to wear a grey poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was born in the north. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Athletic, Persistence. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Oren Abram, Male Half-Orc Rogue 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear pastel clothing when he does not wear armor. He keeps his chestnut hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Roge Jamjar, Male Halfling Ranger 16
Small (3'4") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 83 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +8, Sleight of Hand +10
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll, Elven
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 2000 gp. Old masterpiece painting (1400 gp). Solid gold idol (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Oloric Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He's attracted to the PC; and he's in love

Ideals: Joker, Artistic. Bonds: Guardian, Rich, Has a crush. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Oloric Ungart, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mûg Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and white robe with the hood down. He has a penchant for wearing a ring with an oversized jet on his right hand. He has chestnut hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Pacifist, Justice, Entrepeneur. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Mûg Riley, Male Half-Orc Bard 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 270 gp. 2 Acid flasks.


Social Check DCs


Nirgel Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. His red hair is long and unkept. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nirgel took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Nirgel Instinct, Male Tiefling Warrior 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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